2026-06-03 Gallery Thumbnails and Menu UI

Scope

  • Six 16:9 gallery thumbnails for deadrot.com.
  • Four Doom-inspired menu UI concept drafts for future in-game integration.

Shared Art Rules

  • Dark sci-fi action key art, high contrast, sharp silhouettes.
  • Blood red, hellfire orange, rust, gunmetal, coal black, bone text.
  • Toxic green is reserved for Scourge infection, breach cores, or parasite-host nodes.
  • No embedded logos, no watermark, no UI text in gallery thumbnails.
  • Menu drafts are reference art only; final game UI must be real DOM/React controls.
GameSource OutputWorkspace AssetNotes
Scourge Survivors~/.codex/generated_images/019e8d78-c835-7241-82b7-8c7318721b14/ig_04c7196def12859c016a20a1e4cc008191b1c35c52eba5a21d.pngpackages/assets/games/scourge-survivors/ui/menu/title.webpFPS horde arena with Scourge parasite-host pressure.
Deadlane~/.codex/generated_images/019e8d78-c835-7241-82b7-8c7318721b14/ig_04c7196def12859c016a20a26923548191a03d1f85128b2e69.pngpackages/assets/games/deadlane/ui/menu/title.webpElevated tower-defense lane with Warden fortification read.
Pactfall~/.codex/generated_images/019e8d78-c835-7241-82b7-8c7318721b14/ig_04c7196def12859c016a20a2a591748191af940b408d75de70.pngpackages/assets/games/pactfall/ui/menu/title.webpPyre/Warden standoff around neutral Scourge objective.
Starblight~/.codex/generated_images/019e8d78-c835-7241-82b7-8c7318721b14/ig_04c7196def12859c016a20a321169c8191ae1d2dcf6410351d.pngpackages/assets/games/starblight/ui/menu/title.webpArcade fighter against voidship parasite craft.
Redline~/.codex/generated_images/019e8d78-c835-7241-82b7-8c7318721b14/ig_04c7196def12859c016a20a36af3908191880877bb0987ac00.pngpackages/assets/games/redline/ui/menu/title.webpCourier route chased by Scourge infection.
Rothulk~/.codex/generated_images/019e8d78-c835-7241-82b7-8c7318721b14/ig_04c7196def12859c016a20a3a4451881918dab1321e5271666.pngpackages/assets/games/rothulk/ui/menu/title.webpSide-view infiltration through a living Scourge bio-ship.
DraftSource OutputWorkspace DraftIntegration Notes
Main menu~/.codex/generated_images/019e8d78-c835-7241-82b7-8c7318721b14/ig_04c7196def12859c016a20a40d9ad081918b94522df5523e76.pngpackages/assets/sources/generated/lore-art-ui-drafts/2026-06-03/main-menu.pngReference for title screens and primary action hierarchy.
Deployment/loadout~/.codex/generated_images/019e8d78-c835-7241-82b7-8c7318721b14/ig_04c7196def12859c016a20a4542a008191aeaa6b5ab33d85cc.pngpackages/assets/sources/generated/lore-art-ui-drafts/2026-06-03/deployment-loadout.pngReference for mode select, character choice, and loadout panels.
Upgrade choice~/.codex/generated_images/019e8d78-c835-7241-82b7-8c7318721b14/ig_04c7196def12859c016a20a4fffc2c8191a04ec39eeec323b4.pngpackages/assets/sources/generated/lore-art-ui-drafts/2026-06-03/upgrade-choice.pngReference for survivors-loop upgrade picks across games.
Pause/settings~/.codex/generated_images/019e8d78-c835-7241-82b7-8c7318721b14/ig_04c7196def12859c016a20a5ab16a08191af2e349a20f5c842.pngpackages/assets/sources/generated/lore-art-ui-drafts/2026-06-03/pause-settings.pngReference for pause overlays, settings rows, toggles, sliders, and keybind chips.

Integration Rule

Do not use the UI concept PNGs as clickable menu screens. Use them as art direction for:

  • React components in scourge-survivors and the web gallery.
  • Plain DOM/CSS overlays in deadlane, pactfall, starblight, redline, and rothulk.
  • Optional generated background plates/icons only, behind real accessible controls.