Scourge Fighter Design Lock

Games adapt from this file; runtime frames do not define the Scourge Fighter.

Visual Thesis

Small infected attack craft: broken metal hull swallowed by Scourge growth, clean enough to read at arcade speed but still wet, chitinous, and hostile.

Silhouette Lock

  • Primary read: small craft, not winged beast.
  • Proportion: compact wedge or stinger form with an obvious forward direction.
  • Iconic shape signature: toxic-green core/eye embedded in rusted hull and chitin.
  • Forbidden shape drift: clean fighter jet, fantasy bat, generic insect, smooth drone.

Material And Color Lock

  • Body materials: rusted hull, black chitin, raw tissue in engine gaps.
  • Accent materials: living spore pods and broken fins.
  • Emissive color: toxic green core/eye only.
  • Forbidden colors: clean cockpit blue, neon trim, glossy chrome.

Locked Poses

Status: candidate master attached. Runtime preview and winged sheets below are placeholders only until regenerated from this sheet.

Scourge Fighter master turnaround

Scourge Fighter runtime placeholder

  • Top/front arcade sprite:
  • Side dive silhouette:
  • Damage variant:
  • Optional action/read pose: dive or projectile spit.

Art Master Attachments

  • Candidate master: /assets/lore/art-masters/scourge/scourge-fighter/scourge-fighter-master-turnaround.png
  • Generated source: packages/assets/sources/generated/2026-06-11/lore/bestiary/scourge-foes/scourge-fighter-master-turnaround.png
  • Runtime placeholder: /assets/lore/art-masters/scourge/scourge-fighter/scourge-fighter-runtime-placeholder.webp
  • Winged Scourge generated sheet references: /assets/lore/art-masters/scourge/scourge-fighter/winged-scourge-animation-sheets/

Game Adaptations

  • Starblight: low-threat formation enemy; must stay readable at speed.

Validation Checklist

  • Small-craft silhouette approved.
  • Core/eye readable at runtime scale.
  • Source poses archived in packages/assets/sources/generated.
  • Runtime frames regenerated from approved pose lock.
  • No matte residue, stray pixels, or cropped limbs.