Character Asset Status

Visual review board for current character, player, and core enemy assets.

Source of truth stays in packages/assets. The images below are package-owned preview assets so Obsidian and Quartz can show them inline. When a source asset changes, refresh the matching preview in packages/assets/lore/asset-status/previews/.

Status Key

  • Good: usable as-is for the current pass.
  • Review: visible and useful, but still needs visual review or a final generation pass.
  • Missing: no usable shared asset yet.
  • Locked: generated/promoted through the current locked comic-book / cel-ink style, with prompt/source recorded in Comic-Book-Master-Atlas-v01 or Generation-History.
  • Runtime: actively consumed by a shipped game or runtime manifest.
  • Catalog preview: visible package preview for the shared catalog, not necessarily a final in-game camera render.
  • Portrait only: web/lore plate exists, but no gameplay sprite or shared catalog render exists yet.

Character Roster

Lore notePreviewGame/useGood?Locked?Current package sourceNext action
RangerRanger runtime spriteScourge-Survivors playerReviewNopackages/assets/games/scourge-survivors/players/pyre/ranger/{front,side,back}.webpRegenerate as locked comic/cel-ink production turnaround.
BulwarkBulwark runtime spriteScourge-Survivors playerReviewNopackages/assets/games/scourge-survivors/players/pyre/bulwark/{front,side,back}.webpRegenerate as locked comic/cel-ink production turnaround.
VectorVector runtime spriteScourge-Survivors playerReviewNopackages/assets/games/scourge-survivors/players/pyre/vector/{front,side,back}.webpRegenerate as locked comic/cel-ink production turnaround.
PatchPatch runtime spriteScourge-Survivors playerReviewNopackages/assets/games/scourge-survivors/players/pyre/patch/{front,side,back}.webpRegenerate as locked comic/cel-ink production turnaround.
Field-EngineerField Engineer catalog previewDeadlane WardenReviewNopackages/assets/entities/warden-field-engineer/deadlane.webpReplace catalog plate with final Deadlane camera render.
Lane-GunnerLane Gunner catalog previewDeadlane WardenReviewNopackages/assets/entities/warden-lane-gunner/deadlane.webpReplace catalog plate with final Deadlane camera render.
WallwrightWallwright catalog previewDeadlane WardenReviewNopackages/assets/entities/warden-wallwright/deadlane.webpReplace catalog plate with final Deadlane camera render.
Pyre-DuelistPyre Duelist catalog previewPactfall PyreReviewNopackages/assets/entities/pyre-duelist/pactfall.webpReplace catalog plate with final Pactfall arena render.
Pyre-CauterizerPyre Cauterizer catalog previewPactfall PyreReviewNopackages/assets/entities/pyre-cauterizer/pactfall.webpReplace catalog plate with final Pactfall arena render.
Warden-BastionWarden Bastion catalog previewPactfall WardenReviewNopackages/assets/entities/warden-bastion/pactfall.webpReplace catalog plate with final Pactfall arena render.
Warden-ArtilleristWarden Artillerist catalog previewPactfall WardenReviewNopackages/assets/entities/warden-artillerist/pactfall.webpReplace catalog plate with final Pactfall arena render.
Pyre-Interceptor-PilotPyre Interceptor Pilot catalog previewStarblight Pyre pilotReviewNopackages/assets/entities/pyre-interceptor-pilot/starblight.webpDecide whether this is pilot portrait, cockpit sprite, or both.
Warden-Defense-PilotWarden Defense Pilot catalog previewStarblight Warden pilotReviewNopackages/assets/entities/warden-defense-pilot/starblight.webpDecide whether this is pilot portrait, cockpit sprite, or both.
Pyre-CourierPyre Courier portraitRedline Pyre courierReviewNopackages/assets/entities/pyre-courier/redline.webpAdd shared catalog/runtime render.
Warden-CourierWarden Courier portraitRedline Warden courierReviewNopackages/assets/entities/warden-courier/redline.webpAdd shared catalog/runtime render.
Pyre-SaboteurPyre Saboteur portraitRothulk Pyre infiltratorReviewNopackages/assets/entities/pyre-saboteur/rothulk.webpAdd shared catalog/runtime render.

Enemy And Boss Locks

Lore notePreviewGame/useGood?Locked?Current package sourceNext action
Swarm-Ripper / Host GruntSwarm Ripper locked runtime spriteScourge-Survivors melee enemyGoodYespackages/assets/games/scourge-survivors/enemies/scourge/host-grunt/{front,side,back}.webpWire animation frames into renderer.
Swarm-Spitter / Spitter HostSwarm Spitter runtime spriteScourge-Survivors ranged enemyReviewNopackages/assets/games/scourge-survivors/enemies/scourge/spitter-host/{front,side,back}.webpReview against locked reference, then promote/lock or regenerate.
Winged HostWinged Host runtime spriteScourge-Survivors flying enemyReviewNopackages/assets/games/scourge-survivors/enemies/scourge/winged-host/{front,side,back}.webpAdd lore note or map to an existing host family entry; review style lock.
Breach-BossBreach-Boss locked runtime spriteScourge-Survivors bossGoodYespackages/assets/games/scourge-survivors/enemies/scourge/breach-boss/{front,side,back}.webpWire animation frames into renderer.
RenderRender catalog previewShared Scourge eliteReviewNopackages/assets/entities/scourge-elite/deadlane.webpGenerate final per-game variants.
Rot-EngineRot Engine catalog previewDeadlane Scourge eliteReviewNopackages/assets/entities/rot-engine/deadlane.webpGenerate final Deadlane camera render.
Graft-BreacherGraft Breacher catalog previewShared Scourge enemyReviewNopackages/assets/entities/graft-breacher/deadlane.webpGenerate final per-game variants.
Scourge-FighterScourge Fighter catalog previewStarblight enemy craftReviewNopackages/assets/entities/scourge-fighter/starblight.webpReplace with final Starblight sprite/ship render.
Orbital-Breach-CarrierOrbital Breach Carrier catalog previewStarblight boss craftReviewNopackages/assets/entities/orbital-breach-carrier/starblight.webpReplace with final Starblight boss render.
TrucebreakerTrucebreaker catalog previewPactfall neutral bossReviewNopackages/assets/entities/trucebreaker/pactfall.webpReplace with final Pactfall boss render.

Gaps

  • No character row is locked yet. The Scourge melee host and breach boss are the only promoted locked runtime character/boss assets in this audit pass.
  • Redline and Rothulk characters currently have portrait plates only, not shared catalog or runtime sprites.
  • The current catalog preview plates unblock visibility, but they are not final camera-specific renders unless marked locked above.
  • When assetgen promotes a new render, refresh the package preview asset and update Good?, Locked?, and source path in the matching row.