Scourge Survivors
At a glance: first-person horde-survivors shooter · survive the swarm — drop into a breach, grind the Scourge, draft upgrades, push deeper until you’re overrun · lone Pyre operator (offense; burn the source) · the offensive front of the War-for-the-Lanes, where Deadlane’s Wardens can only hold the line — Resistance-era, after the fall in Zero-Day.
The flagship FPS. A lone Pyre operator drops into a breach and must survive the Scourge — endless, growing swarms — in first person. The Vampire-Survivors loop (auto-scaling weapons, XP, level-up drafts, orbit / bolt / nova) with DOOM-fast gunfeel and gore.
Core loop (survivors-centric)
The Survivors mode is the game, not a side mode: drop in → get swarmed → grind the Scourge → level up → draft upgrades → push deeper room to room until you’re overrun. Campaign / multiplayer become secondary or fold into this loop.
This is the flagship implementation of the shared Survivors-Loop.
First Sprite Roster
- Pyre avatars: Ranger, Bulwark, Vector, Patch.
- Scourge enemies: Swarm-Ripper, Swarm-Spitter, Wound-Hound, Breach-Boss.
- Fast animal pressure now has a canon slot: Wound-Hound is the low, fragile tracker that reaches the operator faster than the standard Swarm-Ripper.
Player Kit
- Firearms are the run’s selectable gun slots; upgrades push their tier, heat, and feedback.
- Cautery-Cleaver is the always-carried Pyre melee fallback: a short no-ammo
F/Vswing for the bad seconds when the swarm is inside gun range. - Pyre auto-weapons such as Cautery Ring, Ember-Seeker Bolts, and Breachfire Nova orbit the same doctrine: burn the source, make space, keep descending.
Canon role
The offensive front (see Premise). You go into the breach where Deadlane’s Wardens can only hold the line. The deepest region is Perdition.
Warline operation — Breach Purge: A lone Pyre operator drops into a live breach to grind the Scourge down from the inside — every run thins a nest the front is bleeding to contain.
Maps
Many breach-arenas with rooms and levels — each a chamber of the breach (see the map set).
Project
The games/scourge-survivors folder is the working game project, focused on the Survivors
core and expanding with more maps / levels / rooms.
Status
Playable prototype in active development — the current build is the main proving ground for the shared survivors loop, breach descent, Pyre avatar roster, and Scourge pressure model. Content and tuning are still moving, but this is the flagship playable expression of the canon.