Carillon
At a glance: elite machine-graft Choir-repeater · rides the dead human comms/power grid, leaping the Choir tower-to-tower across ground the swarm hasn’t even flooded · sever it or cut the line and that grid-segment goes feral · appears in Redline / Deadlane / The-Listeners.
A courier knows a lane has a Carillon on it before they ever see one, because the dead handset clipped to their collar isn’t dead anymore — it’s ringing, a thin metal peal where there should be static, and every pylon they pass is humming the same note. Somewhere up the line the Scourge has climbed one of the old relay masts and made it sing, and the worst part isn’t the sound. The worst part is what it means: the burn order you’re carrying on foot already went out over the wire an hour ago, and the swarm at the next junction is standing exactly where it needs to be to meet you.
A grid-borne Choir-repeater — a named relay class alongside the rooted Chorister, the mobile Cantor, the orbital Descant, and the subterranean Bourdon, and the one that carries the Choir (CANON §5–6) across the dead human network. A Chorister extends the signal’s radius across a breach; a Cantor extends its range of motion along a lane; a Descant extends it vertically up to orbit; a Bourdon extends it vertically down through rock. A Carillon extends it laterally, by theft — it grafts into a captured comms mast, power pylon, or relay tower and uses the old-world’s own wires as its tendrils, so the connection leaps mast to mast across kilometers of ruin the Scourge hasn’t physically reached yet. It is a Machine-Graft Host grown up a lattice of dead steel, dishes re-aimed and clanging, turning humanity’s severed infrastructure back into one long nerve.
The Choir cannot mass densely enough to bridge a whole ruined city on its own, and it does not have to: the city was already wired. Where a Chorister needs the swarm packed thick around it, a Carillon cheats density — it roots into a single point of the old grid and rides the cable runs the holdouts strung before the fall, jumping the signal from pylon to pylon faster than the horde could ever march it. While a Carillon rings, every Scourge anywhere on that grid-segment shares one set of eyes across open ground that holds no swarm at all: an empty street is not safe, it is watched, because the pylons over it are listening. Sever the Carillon — or cut the line it rides, drop a tower, blow a junction — and the leap fails: that whole stretch of grid goes dark and the Scourge strung along it drops to feral (CANON §6), blind and dumb on ground it was, a second ago, covering perfectly. This is why a runner outruns the Choir but never the Carillon’s reach; you don’t outpace a wire. You break it.
Behaviour
- Rooted in stolen infrastructure, never mobile. Climbs and fuses to a fixed grid node — a relay mast, a transformer yard, a line of pylons through a dead district — and anchors there, exactly like a Chorister is planted in the earth; it relocates only by growing a fresh graft up the next tower while the old one rots. Its station is the grid, and it never leaves the grid.
- While it lives, every Scourge on its grid-segment is connected — units kilometers apart, with no continuous swarm between them, flank and pre-empt as one mind (CANON §5), because the signal is travelling the wire, not the air. The bubble isn’t a bubble; it’s a web, shaped like whatever the holdouts wired before they lost the ground.
- Barely attacks. Its only direct threat is a close-range carillon-peal — a clangorous metal resonance burst that scrambles attacker targeting and jams nearby comms to a wall of ringing — enough to stagger a courier off the redline for the half-second the junction ahead needs.
- On death the grid goes dark. The leap fails segment-wide: every Scourge strung along the dropped line drops to feral (CANON §6) all at once, across ground with no swarm on it to visibly scatter — so the severance reads as silence, the dead handset going quiet, more than as a swarm coming apart.
- Defended fanatically, the way the Scourge guards any relay — it will hold the foot of a captured mast with bodies it would never otherwise spend, because losing one Carillon blinds a whole district’s worth of empty, watched streets at once.
- Killing a Carillon does not kill the Scourge (CANON §2). The Choir persists; it climbs the next standing tower down the line and re-strings the grid through it, and the ruin starts ringing again.
Gameplay Read
- A priority target wearing the map’s own infrastructure — the grid counterpart to the Chorister’s single-point objective. The skill check is reaching or cutting it: you can break the Carillon itself, or you can collapse the line it rides (a tower, a junction) to sever the segment without ever touching the body.
- Telegraph: a toxic-green pulse runs visibly down the cables and up the pylons in a chain, and a metallic ring rises in the audio mix with it — the same “these are connected” grammar as the Chorister and Cantor, staged on the wires instead of on a packed swarm.
- The instant it dies (or the line drops), the ringing cuts out and the lit cables go dark in a wave down the grid — the readable severance, no UI needed, even where there’s no horde on screen to react.
- In a runner (Redline) it reframes the chase: you can’t outrun a wire, so the play is to cut it — smash the pylon-graft you’re already sprinting past — rather than to outpace a coordination that’s faster than your legs.
Visual Motifs
- A rooted relay grown up captured old-world steel — a Machine-Graft Host of rusted lattice mast, snapped dish antennas, and a transformer husk, overwritten by black chitin and parasite tissue through every seam; clearly something planted in the grid, half-tower and half-organ, not something that walks.
- Power and comms cable runs trailing off it as tendrils — taut, live, threading away to the next pylon down the line; the network you can literally see being ridden.
- The salvaged dishes and antennas re-grown into faceless resonator throats and bell-mouths, clanging open and shut in time with the peal — the Chorister’s singing organs rebuilt out of scrap metal.
- Toxic-green Choir nodes laddered up the mast, brightest at a crown fused where the dish array used to aim; the emitter, the obvious “where do I shoot” answer against a near-black skyline.
- Rust everywhere, oxblood-deep — the iron of Rustmarch and the dead foundry districts made into a host; rupture seams bleeding green down the steel.
Sprite Brief
- Views: front, side, back — readable in Redline’s side-on runner framing at speed and Deadlane’s lane-top camera.
- Silhouette must read as tower/infrastructure-grown — a fused mast bristling with re-aimed dishes and trailing cable — instantly distinct from the rooted organic mast of the Chorister, the walking Graft-Breacher, and the hauler-bulk of the Rot-Engine.
- The crown node where the dish array fused is the focal point: brightest Choir emitter, visible against a skyline.
- Pulse state: a ringing variant — crown and bell-mouths flared blood-hot-to-toxic, the cable-tendrils lit and taut down the line.
- Sever state: a dark variant — crown gutted, cables slack and unlit, the mast listing — so the kill reads clearly at runner speed even with no horde nearby.
Prompt Seed
Scourge grid-borne Choir-repeater, machine-graft host grown up a captured rusted comms relay mast, snapped dish antennas and a transformer husk overwritten by black chitin and parasite tissue, power and comms cables trailing off as live tendrils toward the next pylon, salvaged dishes re-grown into faceless clanging resonator bell-mouths, toxic-green Choir nodes laddered up the mast brightest at a fused crown, oxblood rust and rupture seams bleeding green down the steel, ringing a metallic resonance peal, dead-city skyline, blood and rust and gunmetal, DOOM-like heavy shadows, no neon.
Appears In
- Redline — the relay that hijacks the dead comms/power grid so the Scourge already knows the message the courier is carrying on foot; the repeater-pylon / Choir-repeater jammer the runner blows past or smashes through, severing the local grid so the horde at the next junction stops predicting them. The clearest in-fiction reason Redline exists: the wired relays are compromised, so a human has to be the wire.
- Deadlane — a Carillon grafted into a contested lane’s old relay towers makes the wave attack as a coordinated push reading the whole front off the grid; a Warden who drops the line or breaks the graft blinds the segment and the lane stops seeing the player coming. The lateral mirror of a Descant’s overhead handoff or a Bourdon’s from below.
- The-Listeners — the most legible ear on the Choir, because it speaks through human-built channels: a captured Carillon routes the signal back through old-world radio and cable protocols the heresy can actually read, making it their likeliest translator of the Choir (CANON §8) — coveted precisely because it’s the Scourge speaking, briefly, in a language we built.